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Darksiders 3 hollows
Darksiders 3 hollows








darksiders 3 hollows

In the south-east of the area is a red node on the roof with a Large Lurcher Cluster. In a small room to the south is a Fragment of Adamantine. Use a charged Hollow attack (hold ) to get past their block. When you drop down into a room you will face several regular and two Armoured Skeletons - these can block your attacks. Jump up the ledges to the south where you can see a Large Lurcher Cluster.įollow the tunnel behind it. Behind the middle one you will find an Angelic Artifact. When you arrive at Wrath's arena, notice the three rock columns on the far side. No need to worry about webs this time - jump up the other side and the ramp you want is on your right. You can cross over the Brood Mothers area. Follow this path all the way to the area where you fought Wrath. Take the tunnel to the north of the orange puddle. The Flame Jumps to get out of this area can sometimes be quite difficult - keep trying at different sections of the wall, or running towards the wall as you jump rather than statically from the base, and you will eventually make it. At the far end you can find an Angelic Artifact. Drop down again to fight a Spider Demon and a Chain Spider. Above the pool on the south side is a red node with a Medium Lurcher Cluster. Drop down once and deal with some Mosquitos. Go down the ramp by the orange puddle and into the low tunnel. Follow the path you used before - into the nearby station and through the gap in the east wall. Use the Serpent Hole outside to travel to Nether: Splintered Station. Swing back over the gap and descend the wooden walkway.

darksiders 3 hollows

If you just drop you will respawn and lose a chunk of health.īacktrack to the Forge – out onto the tree root, swing over to the other root and back through the building. Either land on a platform half way down or combine double jumps, Flame Jumps or even a Gravel Grinder move (hold ). Look south then jump down to the small ledge for a Fragment of Adamantine.Ĭautiously drop down to the bottom here. Follow this floor around and smash the barriers in the corner to reveal a Human (03/20). Jump up to the left and again to the left, where a Ranged Sycophant and a regular Minion will attack. Jump up to the next floor and smash the barrels straight ahead for a Medium Lurcher Cluster. Look to the right on this floor to find a Demonic Artifact. The barrel in the south-east corner of this floor has a Healing Shard in it. Look east and you will see the Cloaked Sycophant before it attacks you. Draw the Minions back and deal with them, then go as far as the fire in the corner. Follow the path this way and clear the next room – there will be a pair of Minions and a Cloaked Sycophant – this appears as a shadowy haze until it is hit. Jump up to a ledge here to grab a clearly visible Sliver of Adamantine. Inside the building, ignore the root leading back up for a second and go left. Swing to the next root and turn right to descend. Immediately look to the left to see a pair of swing points. On the far side, grab the Large Lurcher Clump then Flame Attack the web.įollow the path through the building and out onto a large root. Go all the way up, then cross over the top of the area and outside to the east to find a Swing Point.

darksiders 3 hollows

Inside the Forge, ascend the wooden walkway to the south. Use the elevator nearby to get back up to the Makers Forge - you'll need to use the lever to call it back down. There is a Medium Lurcher Cluster up there.įollow the path up the ramp to the north-west and continue until you come across a Demonic Artifact on a floor overlooking the Crossroads. Jump up once to the west, then look back to the north-east to see a floor you can jump up to, above the hole you just entered from. Head forwards and jump up the platforms into a room. Drop into the Nether via the hole next to the bus over on the east side.

darksiders 3 hollows

Inside you’ll find a Demonic Artifact.Įxit and go across the clearing, enter the building to the east and follow the path until you come back to the Haven: Skyscraper Serpent Hole.įast travel to Haven: Crossroads. On the west side here is a red web to burn through. Clear the enemies if they have respawned. Ignore the low tunnel here for now.ĭrop down again to find yourself right back where you fought the first Suffering. Drop off and collect a Demonic Artifact.ĭrop off the east side down to a lower platform with a Sliver of Adamantine. At the first tree root you cross, look over the side to the left (north). Turn around and go back the way you came. This is a funky area - it may appear like there is nothing there but if you walk right to the edge, the orb and enemies will magically appear. Grab the visible Angelic Artifact at the edge. You will have killed them earlier so they will only be here if you have died, causing all regular enemies to respawn. Continue until the path ends – some Swarm may appear here. In the middle of the root here is a Medium Lurcher Cluster.










Darksiders 3 hollows